Replicates situations where players combine with their team-mates before finishing from range.
Focuses on players’ shooting or finishing from long range. The environment looks to replicate players combining with team-mates and having to get their shot off quickly.
Set up a small square area inside a larger square area. Position two goals just outside the larger area, with a goalkeeper in each. Split the other players into pairs, with one pair (the strikers) situated within the small area and the other two pairs acting as servers. Each server has a ball and are in each corner of the larger area.
Use four balls. Servers play the ball, one at a time, into the strikers, who must combine once or twice before they have a shot on goal. The strikers are also limited to two touch. Strikers win a point for a shot on target or three for a goal. After all four balls have been used, a new pair have a turn to be the strikers.
Progression: Move the goals further away or to the side so they are not directly in line with the area.
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